All In! (D&D 5e Campaign)
Daggerford is a town that lies along the Greyflow River on the Sword Coast in the Western Heartlands. It is a walled town with a population of approximately 900, with a number of outlying hamlets, farms and estates bringing the population to over 2,000. The town is strategically placed along the Trade Way and fortified by the local duke’s dwarven-crafted castle. It is primarily a farming community, but a desire to grow and be seen as an alternative to the northern city Waterdeep has caused the town to actively seek craftsmen and artisans. Its streets are unpaved and the buildings are ramshackle in appearance.3
The town takes its name from an old legend about a boy named Tyndal who fended off a tribe of lizardfolk with only a dagger. The first community was built along the shores of the river at that spot. All the Dukes of Daggerford claim to be descended from Tyndal.
After the Illefarn, the Fallen Kingdom of the elves, retreated to Evermeet, the Kingdom of Man controlled the region and Daggerford’s environs included all territory bordered on the north by Floshin, on the west by the Lizard Marsh, on the south by Dragonspear Castle, and on the east by the Misty Forest, although that territory is far reduced today. After the Kingdom of Man was ended by dynastic feuding, the people of Daggerford built a proper town near the shores of the Greyflow River. Eventually, the town and castle were walled in.
The dukes of Daggerford claim all the lands from the estate of Floshin, south as far as the Dragonspear Castle, east to the edge of the Misty Forest, and west to the verges of Lizard Marsh and the coast. They actually control far less, from about a half day’s ride north of Daggerford, where their forces meet up with road patrols from Waterdeep at a little pond called Waypost Water, east to the hills around the Laughing Hollow, and south to the hamlet of Bowshot. These lands take in about 20 farming hamlets.